Sorceress teleport needs a 5sec CD ( enigma too ) for all other classes without teleport ( enigma ) to be worth playing too.
either your revised attack rating or las melee ranged physic dmg always hit it’s so unfair the spell always hit.
there needs to be a nerf for Coldmastery Hammerdin Javazon Lightingsorc and lifetap.
then the game will finally not only be playable in the low lvl but also in the late game if you don’t teleport everything through or make all monsters (boss) 1 hit dead
maybe then the cry for players 8 will finally pass and groups will finally form to play together because not all monsters are 1 hit dead or everyone teleports solo through all 5 acts in 10 seconds to the boss
- Teleport: no longer benefit from faster cast rate ( RW: Enigma too ) or 5 sec CD
- Cold Mastery: Enemy Resistance -% lvl 1 (-20% ) lvl 2 (-22%) lvl 3 (-24%) … down from
-5% to -2% per / lvl
- Concentration increases the damage for Blessed Hammer at
50% efficiency to 10%
- Lightning Fury will release a set number of lightning bolts towards each of the surrounding monsters CAP @ lvl 20 to 20 Bolts
- Amplify: Damage lowers monster Physical Resistances by
100% to 50%
- Decrepify: Target’s Speed, Damage and Physical Resistance
-50% to 25%
- Life Tap: When Cursed are damaged, the attacker gets healed
50% of attack damage to 5%
- Conviction: Maximum Resist lvl 20
-125% to -75% CAP
- RW Infinity: Level
12 to 8 Conviction Aura When Equipped
- Attackratin: Chance To Hit = 200% * {Attacker’s Attack Rating / (Attacker’s Attack Rating + Defender’s Defense Rating)}
* {Attacker’s level / (Attacker’s level + Defender’s level)}
- Poisen dmg can stack 3 times