I wouldn’t do it. The reason I recommended venom for the WW pvm spec was because you’re only trying to take down 1 or 2 enemies quickly and death sentry does the rest. For the phoenix sin, you want to max out all your elements, especially fire. Venom is just there because we have extra skill points, its not important at all, you could completely forgo it if you wanted.
The meteor is actually extremely powerful and does have the potential to deal way more damage than lightening. The reason lightening is used as the primary attack is because of how far out it reaches, compared to meteor’s AoE, and with infinity there are very few immunities to it. Lightening covers almost the entire screen when released, allowing you to deal dmg to most monsters on the screen. Meteor is much better to use when there’s only a small dense pack standing together, or versus bosses/elites packs. It can also be useful vs things like cows/rangers; you can stand in roughly the same place stacking an insane amount of meteors as the enemies keep coming towards you.
Each of the burning fires from meteor last for 20-30 seconds, depending on PS’s skill level, and collectively they deal just as much dmg as the meteor impact, but you can stack multiples of them for insane amounts of dmg. Referencing my other post; we can drop up to 1.79 meteors per second, when played frame perfect. Without infinity you can get up to ~5k dmg with meteor, and we’ll say it burns for 25 seconds:
~25 second burn duration
~1.79 meteors per second
~5k dmg on impact
~5k burn dmg per second
Potential # of meteor’s stacked in 25 seconds:
= burn duration * meteors per second
= 25 * 1.79
= 44.75
~44 meteors burning per second at once, after 25 seconds of attacking and stacking
Dmg of meteors burning per second and impacts:
= (Stacked meteors * burn dmg per second) + (meteors per second * impact dmg)
= (44 * 5,000) + (1.79 * 5,000)
= 220,000 + 8,950
= 228,950
~228,950 dmg per second is being dealt, after frame perfect attacking for more than 25 seconds.
It actually goes a little “deeper” than that too, because the skill’s tooltip is misleading. The value it shows on the skill tooltip is actually when 3 fires are burning at once on an enemy. So if your skill’s tooltip says 5k burn dmg, its actually 1,666 burn dmg for each flame. Each flame is ‘size 2’ and each meteor releases 18 fires. Monsters in the game are considered either size 2, or 3, and depending on their size they will be affected by more or less pillars of fires, varying the amount of dmg each take per second. Size 2 can be affected by up to 3-6 flames at once, depending on where it stands in the fire. Size 3 will take damage from 5-7 flames at once, and this is just from 1 meteor. So if we go back to our math from above:
~44 meteors stacked
~5k burn dmg on tooltip
size 2 = 3 → 6 flames, avg 4.5 flames affecting them
size 3 = 5 → 7 flames, avg 6 flames affecting them
actual dmg per flame:
= tooltip / 3 flames
= 5,000 / 3
= 1,666 per flame
Each flame is dealing ~1,666 dmg per second
Flame dmg per second with respect to stacked meteors:
= dmg per flame * stacked meteors
= 1,666 * 44
= 73,304 stacked flame dmg per second
After 25 seconds of attacking we’ll have 44 meteors stacked resulting in ~73,304 dmg per flame.
Vs Size 2:
= avg flames * flame dmg per second
= 4.5 * 73,304
= 329,868
~329,868 burn dmg per second is dealt to size 2 monsters after you’ve stacked 44 meteors over 25 seconds.
Vs Size 3:
= avg flames * flame dmg per second
= 6 * 73,304
= 439,824
~439,824 burn dmg per second is dealt to a size 3 monster, after you’ve stacked 44 meteors over 25 seconds.
Odds are you aren’t going to be able to stack 44 meteors very often, if ever, things will die well before that and playing frame perfect is impossible, but in theory this is how much dmg output per second you can get from meteor, without resistance/infinity taken into consideration. With infinity, it would result in x1.85→x2 dmg in the best case scenario. The meteor is an extremely powerful component to phoenix strike and should be utilized as much as possible, when appropriate.
References:
us. forums.blizzard .com/en/d2r/t/martial-arts-phoenix-sin-guide/63992
www. theamazonbasin .com/wiki/index.php?title=Phoenix_Strike
www. theamazonbasin .com/wiki/index.php?title=Size
d2.maxroll.gg/d2planner/ed0106ca#4