I don’t like this change - for SP I think it’s great they have added all ladder runewords, but non-ladder should not have them ![]()
I’m happy they changed it to widescreen, since most people today do have that available.
I’m against the ultrawide or super ultrawide they allowed in the alpha, but luckily this was changed in the beta. (ugly fix tho’)
New items is not a core change to functionality?
I like the idea to have more room for storing items - not bigger inventory to be able to pick up more items on the go, or a charm only inventory to again add more inventory space to pick up.
But having a bigger stash is great (I would like to see 3 characters stash tabs and just 1 shared for muling gear).
Again - bigger stash is not a core functionality, and just saves up characters slots to be used for playing them, instead of just pure mules.
I like the social aspect, but I don’t like toxic people. Being able to kick toxic players from a game, would hopefully teach the toxic players a lesson = less toxic people online.
Expanding on more PVP is great for stuff. I really like how open world pvp works today - but adding more features to this, will make it possible for even more fun.
Nerfing spirit, which is such a cheap runeword for OP endgame item would be nice.
I would like that the game became even harder than it is today - but I don’t see this being changed.
Arena should be an addition to how open world pvp works today.
So I’m up for new stuff and changes - but NOT for core stuff like loot, since again, that is 90% of what this game is.
I’m also very much against cheating like duping or botting, so I hope that is something Blizzard would be able to keep to a minimum, so we can enjoy legit play and stable economies for trading.
Those links you posted, is just 1 comment for each thing. So not something I’m fighting to change - but ideas that I like.
But this ploot nonsense I fight against, because it would hurt the game and economy a lot.

