Appreciate the feedback, hoping to see a few of these features for the launch of 2.5.
this would literally make leveling EVEN FASTER than terror zones are going to make it. like waaaay faster for the right builds/gear. such an easy no
If you are worried about leveling speed, you should be opposed to the concept of Terror Zones as a whole. The difference in leveling/gearing speed between the always top-level version and the normal version is negligible compared to the difference between terror zones and non-terror-zone content.
The issue is that, by making the level-scaling version of terror zones the only available version of the content, you are forcing players that enjoy the feeling of empowerment by gaining levels into content where you are weakened by leveling up, which is likely to push part of the community away from the game.
Lol imagine a level one just starting out in normal and a terror zone is active for the den or blood moor
That’s precisely the reason you can deactivate the function. So that players don’t find themselves blocked while going through the quests due to a terror zone they are unable to complete, even if it’s just character level +2.
This! Yeah there are some people who would be fine Some but how common are they? Brings to mind when Diablo III first came out and even the best most talented people were having problems…And why? The Dev’s promised You will Die Eventually!
The possibility of character death has to be ever present, otherwise the spirit od Diablo is lost. Unfortantely, too many games these days is designed for carebears.
Yeah however the Dev’s back then and at times now made too many harsh and extreme choices, One example being resistances in Diablo II Resurrected are very different and it’s much harder to max them out now VS Diablo II LOD Resistances
If you are worried about leveling speed, you should be opposed to the concept of Terror Zones as a whole. The difference in leveling/gearing speed between the always top-level version and the normal version is negligible compared to the difference between terror zones and non-terror-zone content.
The issue is that, by making the level-scaling version of terror zones the only available version of the content, you are forcing players that enjoy the feeling of empowerment by gaining levels into content where you are weakened by leveling up, which is likely to push part of the community away from the game.
dont tell me what I should be for/against. i can be for this change and also not for increasing leveling speed even more. if you think thats hypocritical then I cant help you because it clearly isnt. It’s like supporting a 10% tax increase and not a 20% tax increase.
A new cube receipt that can reroll varies value on unique item.
Please do not forget allowing werebear/werewolf to teleport/cta inform, but not in pvp…
Class will always be dead to the majority of players until this happens. Long live class variety! Long live shifters!
Please do not forget allowing werebear/werewolf to teleport/cta inform, but not in pvp…
I totally support allowing Druid to cast Battle Orders and Battle Command in shapeshifted form as that is strictly QoL improvement.
However, allowing Druid to use teleport in shapeshifted form is a balance change. Personally, I would rather see Lycanthropy grant FRW by 1% per level for greater mobility.
Why are you against it? Funny how everyone that is spends less then 5% on their diablo 2 career playing as a druid/shifter is against shifter TP. Its a slow AND immobile class with one if the worst clear speeds (single target).
Ill never say no to your lycanth suggestion but it wont do much for shifters. We need instant mobility to go from unplayable tier to F or D tier. Every class will still outfarm, but atleast we will be closer to them, not miles and miles behind.
Why are you against it?
I’m not against teleporting SS, I’m saying this would need testing for balance consideration. I personally like FRW bonus to Lycanthropy for fantasy purposes, but is just a preference.
I mean, i would like frw too, but not at the cost of being stuck by wall everyone else jumps over instantly. Teleport in form does not effect balance as long as bear/wolf have teleport in form disabled when pvp flagged. This would allow us to alweast get closer to other meta classes farm speeds.
Key is not for pvp
Move Cain next to Stash in Act 5
I think cain should randomly go for walks out of town, or use a waypoint and explore the world of sanctuary
Right, but then there’s the kicker of, is it an intended bug?
There’s no such thing as an intended bug. You have earned yourself an interracial facepalm - people from all corners of the earth, from all cultures and religions, collectively facepalm at this comment
Teleport in form does not effect balance as long as bear/wolf have teleport in form disabled when pvp flagged.
Can’t argue with that and would definitely support this change. I just wish they would consider a few more changes in 2.5.
I just wanna see one change and this is more character slots, 20 char slots for ladder, non ladder, hardcore and mule chars is far too less.
Cain is absolutely useless in Act 5 now because they moved him.
I just wanna see one change and this is more character slots, 20 char slots for ladder, non ladder, hardcore and mule chars is far too less.
Agreed. Blizzard should offer the option to buy additional character slots on the main account, similar to the pricing model below:
Additional Character Slots
- 5 Characters = $4.99 USD
- 10 Characters = $6.99 USD
- 20 Charactets = $9.99 USD
Blizzard would make a killing if they offered the community the option to buy additional character slots. Take our money!