Actually your the one trying to stir things up! As usual āHis goal is to stir up on the forums. The best place for him is on everyones ignore list.ā āSee what I mean?ā Latest examples PS If Iām supposed to be on your ignore list how come your not?
I did answer your question. I gave you two specific reasons why it matters so much. If you donāt agree with those reasons and/or those reasons donāt matter to you, that is your prerogative, however it doesnāt mean that it isnāt an answer to your question. People are allowed to, and often do, have different things that they find are important. Perhaps there are bugs, missing features, quality of life improvements, or new changes that you would like to see added to the game that matter more to you than Cainās placement. If thatās the case, cool, I encourage you to post those thoughts in a constructive way to promote them, rather than repeatedly asking āBut why?ā on posts for ideas that you donāt find compelling.
I mean, thatās great, you care, but you need to stop acting as if you represent everyone.
Would it hurt anyone if they adjusted this? Probably not. Would it take much to do so? Not really. Does it really matter? Not to anyone who carries a tome of identify.
If I really want to speak to Cain in act 5, it is at worst, a two second inconvenience. I guess they could slip it in to some future patch but itās a far, far cry from a significant issue.
I never once implied, acted like, or stated out right that I represent everyone. In fact, earlier when someone said that they didnāt care, I even encouraged them to post and promote the ideas that they find more important than Cainās placement, and I offer you the same encouragement. I have no problem whatsoever with you having higher priority items on your list of things that you may want to see changed and/or added to D2R, if you even have such a list.
What I have done is defended the position of why I believe this to be an important change when someone has specifically asked or corrected false statements about the bug when I have seen them made. Since this is a thread about this issue, I donāt see how talking about the issue is such an offense to people.
As to your comment:
I carry a Tome of Identify and it still matters to me. My friends who play the game, also carry a Tome of Identify and it matters to them. While I canāt speak for everyone, I can say that your statement is false, simply based on the fact that people can, and do carry a Tome of Identify and still care about this issue.
Itās less actual offense and more āI donāt really see the problem here,ā especially against all the bigger things they could fix and improve.
As to carrying a tome and still thinking it matters, it just comes across more as complaining for the sake of complaining. If you carry a tome and you identify items in the field, you donāt really have any need for cain outside of his quest dialogue, and it really isnāt putting anyone out to walk five paces to interact with him for that purpose.
Also, as to why anyone might be actually offended: It may come down to oversimplifying. Iām a regular player of two MMOs, and I often see requests that amount to something like ālet me do XYZ thing from my in-game house.ā it leads to a slippery slope of āJust make everything accessible from where you log in to the game and may as well just remove the overworld while youāre at it, since thereās no reason to walk anywhere.ā
I completely agree there are other issues in the game that need to be addressed. I can even agree that some of those issues are more important. For example, the issue of file size that causes items to disappear from peopleās inventory, is to me the #1 biggest issue in the game and should be the top priority for development and a fix. I would also argue that #2 is the chat and lobby system. The chat and lobby system is also an area of the game that is lacking functionality that D2 LOD 1.14d has that is not present in D2R. Much like the placement of Cain in Harrogath, this is unacceptable based on the promise made by VV to deliver all of that functionality. The thing with the chat and lobby system though is that it causes much more issues than Cainās placement in Harrogath. However, it is a much harder/bigger problem to solve. That said, in my opinion, it should be the 2nd priority from a development standpoint. #3 on my list would be the graphical issue related to Fortitude/Chilling Armor that causes artifacting and game crashes. I would consider these the top 3 issues and priorities in the game and would like to see all of these issues fixed, even if it meant waiting on fixing Cainās placement in Harrogath.
To this I say: In general I agree with you; things shouldnāt be made easy, just for the sake of being made easy. However, moving Cain to the waypoint/stash in Harrogath is not the reason for the change, nor is it ācomplaining for the sake of complainingā. Itās literally addressing a game defect because that is his correct location for online/multiplayer/Battle.net games in LOD 1.14d. Itās not a quality of life update request such as stackable gems or loot filter for example, which are QoL requests that have merits but are new to the game. This is a request to correct something that should have been included at launch and has been repeatedly reported since Alpha.
It did happen in D3. Not trolly, just an attempt at a time-line joke to play off your joke. He has dimentia because he was killed by whatās-her-butterfly-name in D3, even though D3 happens after D2, but D2R came out after D3, so his problems in D2R are because he is traumatized by what he knows will-have-not-yet happened in D3ā¦? Time line issues are weirdā¦LOL
I suppose approaching it from the context of technically being a bug, it is a bug. But aside from Cain not being in an optimal position, nothing else about it is malfunctioning. Itās most likely such a bottom priority issue because it isnāt an issue of incorrect functionality or crashes or something game breaking, the only conseuqence of the bug is a very, very slight inconvenience to the player.
The only time you ever actually need to interact with cain is to complete the rescue quest. So the disruption to the player is ALMOST nonexistent.
Iām not so much against t his being fixed as I am indifferent. Thereās lots of other things the engineers could do with even 5 minutes of their time that are higher priority than this.
Actually thatās ābeenā covered elsewhere again and again IE āAgreed a Currency Tab Would Be An Awesome Addition! However all the other stuff? Not sure Buzzards Up to Making So Many Changes Anymoreā And thatās a Hell of a Lot more important than whether Cain stayās where heās at or goes back to where he wasš¤¦āāļø Iām hoping the currency tab has a better chance as wellā¦
The game could also change it so that only unique items are unidentified by default, it makes sense for those to be āhiddenā for trading reasons, but blue items⦠so much time spent for those without any logical reason behind it.