Instead of WW starting at -50% Enhanced Damage and gaining 8% ED per level, it now starts at 30% ED and gains 5% ED per level. It also starts with 50% Attack Rating now.
Cool change to benefit early investment into the skill, at level 25+ it deals less damage than it used to but I think it’s fine since you generally don’t reach a WW level higher than 30 or so anyways.
Credit to Kabryxis/Warren for scanning the game files for hidden changes.
at the skill its true, but not at the display (C)
i lost over 100dmg with my lancer, even the ww skill is better…
may they changed somethin at the weaponskill?
Whirlwind: Improve the skill at lower levels.
Starting damage% increased from -50 to +30.
Damage% per level reduced from +8 to +5.
Starting Attack increased from 0 to +50.
i checked exactly before (20 baseskill)
it was 105% AR and 118% DMG
now i got 145% AR and 125% DMG
but i lost on my lancer over 100dmg - dno why
may they changed somethin at the weaponskill? - didnt checkd that before…
and tell us now, why i do over 100dmg less at ww!?^^
and like bahgeraut said: add the shared stash to classic too
it wasnt in the “OLD” xpac included! - its new, so we want it also!
Just so you know there is a bug in the game that makes people’s items vanish - it’s caused by the save file limit being 8MB - if someone has too many small items it goes over the limit and the items are poofed.