Small changes (in quantity and quality) can provide a significant increase to the game. 1. You can choose between adventure mode (with all maps available for runs) or story mode to review how events unfolded. This doesn’t change the game, but it expands the range of fun options with it. 2. An increase in the difficulty level of the monsters in the TZs and an expansion of the terrorized areas will also allow a new experience for players who prioritize the quality of combats over their quantity, without compromising the already traditional runs of Hell mode. 3. Making Charsi, Larzuk and Anya’s rewards more meaningful can also do a lot for the quality of the game (https://us.forums.blizzard.com/en/d2r/t/community-feedback-for-improving-itemization/ 145426/1953).