I know what is the difference, but you are confused if you think that /Players 7 is better than /players 8 in term of drops. Thats actualy hilarious. Idk if you just troll are dont have basic game knowledge.
This is most hilarious statement of the year. Well almost on same level as you thinking that bugs in game are intended mechanics. If anyone is noob, its you Its rich you call me a noob while you have so bad knowledge about the game.
Glad to see you doing some test runs yourself but how can do do a players 8 TZ when TZās are not offline yet? And Iām doubting you found 7 other people to stay in your game every time the Cellar was corrupted. Please elaborate how you are achieving this.
Majority of stuff from terror zones is already in offline files. Only mechanism of making zone terrorized is missing and few simple changes in files to change 0 to 1 as new sunder charms are only ladder.
Terror zone change loot lines to monsters with automatic process. I simply done it manualy. And to speed up the test significantly, i linked quill rat loot line to countess loot line. And increased level of quill rat.
You can test any monster from terror zone like this in offline games. You just need to know some stuff about d2r modding.
Read what he said again. He said players 7 had better drops. On top of that chaos. Where kill speed doesnt matter that much as most is killed by seals. What he said is just total nonsense. He didnt mention kill speed. Kill speed wasnt the issue anyway, i was one shotting on p8.
Countess and I am not talking about this anymore. I know very well he was trolling on purpose. So please dont feed his troll attempt anymore. If you want to talk about my topic, its fine but i am not interested in discussing his nonsense/trolling.