Blizzard,
This plea may be ignored, but it must be said: we need your help with WarCraft 2 Remastered.
While we sincerely appreciate the attention and effort given to this remaster, the current state of the game feels unfulfilled. A remaster should enhance the legacy of a classic, not diminish it. Deadlines and budgets are understandable, but months after release, we’re left with a game that has been stripped of the very features that sustained its community for decades: multiplayer functionality and custom games.
Several patches have consistently degraded the gameplay experience, suggesting a lack of proper testing and unfamiliarity with the original game’s design. Patches are frequently released with glaring issues, only to be hastily reverted. This cycle results in no meaningful progress and continues to erode the confidence of the remaining player base.
Below is a comprehensive breakdown of issues, missing features, and quality-of-life improvements that need attention; many of which have already been reported:
Issues
- Text input scrolls to the top when making state changes in the game lobby.
- Pausing the game disables chat functionality, unlike in the original.
- Random start locations do not function, an ongoing issue since release.
- Assets sometimes render on the map, then disappear when starting a game. It behaves as though assets from a prior game remain in memory and get rendered before being cleared or overwritten.
- Right Shift + Click does not add a unit to the selection, unlike in the original.
- Melee units can attack out of range under certain conditions. For example, if a unit attempts to path through a one-tile-wide cut tree tile and clips into an uncut masked tree, it can still attack another unit from three tiles away while remaining untargetable.
- Multiplayer game list sometimes displays incorrect settings (e.g., showing “random resources” when it’s not).
- The latency dialog does not indicate which player has high latency, leading to finger-pointing and unnecessary remakes.
- Lobby chat text that exceeds the input width does not always word-wrap or display correctly.
- The multiplayer game list occasionally includes games that no longer exist.
- Intermittent asset loading errors (e.g., “outofmem”) occur despite available system memory.
- No indication in the alliance dialog when a player has left.
- HD units intermittently render their mask image incorrectly on certain systems. Classic sprites (F5) still display correctly.
Missing Features
- Ability to download maps directly from the game lobby, as in the original.
- A Battle.net chatroom to organize games. At minimum, an online player count in the multiplayer lobby would help gauge activity.
UI and Minor Bugs
- Slider widget responds intermittently to mouse input.
- A 1px horizontal gap appears in the scrollbar 9-slice under certain scroll positions.
Wish List
- Display a map preview in both the game lobby and the Create Game UI.
We understand that WarCraft 2 is a legacy title and may not be a major focus for Blizzard. But we’re not asking for a full overhaul - just for core features to work properly, and for the game to function as well as the original.
We want WarCraft 2 Remastered to succeed. But to do so, it needs better quality control, proper testing, and direction from developers who truly understand and respect the game’s legacy. If that’s not possible, please consider releasing an open source variant even if it’s not the remastered version. The community would rally behind it.
WarCraft 2 deserves better