Warcraft 2 revolutionized the gaming industry and paved the way for future Warcraft titles. How do you think Warcraft 2 influenced subsequent games in the series, as well as other RTS games? Discuss the game’s impact on the genre and its enduring legacy.
Actually by implementing many of George Lucas’ imaginary characters, StarCraft has a similar aesthetic to Warcraft as well (that is, talking about 2-3 things rather than 2 like Lucas: is Warcraft about Manna+Existentialism or +Transcendentalism? Is StarCraft about practicality in addition to humanism?), establishing a consistent company culture a little “cooler” than other entertainment companies… hence the name, Blizzard.