Is Trapsin a good Nithalak runner?

Lately I have been focusing more on running Nithalak in my own game. The reason for that is because aside from dropping Dkey, he can is the only “Boss” monster that can drop every item in the game aside from Baal.

However, running Baal is a lot more time consuming. Whereas running Nithalak is very quick if you know how to go from Halls of Pains WP down to Halls of Vault and then find the right direction where he is located (easily done by looking at the eye symbol on the wall).

I have been running Nithalak with my SORCs and on average it takes me about 5 - 7 minutes if without Nature’s Peace but having Nature’s Peace reduce this down to less than 3 - 4 minutes depending on if Nithalak is surrounded by additional monster other than the Iced Spawn or not.

However, sometimes I still found the snakes and Hell Temptress to be an annoyance. While I can kill them easily, but having to teleport around to escape poison attack / Hell Temptress Blood Star attack means slowing down and taking additional time.

It makes me think if I can work with a trapsin with the following method:

  1. WP to Halls of Pains, use Burst of Speed, and then Cloak of Shadows to blind monsters, and proceed to run past everything (re-cast Cloak of Shadows as necessary to blind monsters in newer areas) until I reach Halls of Vault entry. If I run into a champion / unique, then cast Shadow Warrior / Master to distract them while I slip away.

  2. Upon entering Halls of Vault, cast Cloak of Shadow and then run towards the final area where Nithalak is.

  3. Just before reaching Nithalak’s final area, cast Cloak of Shadow to blind all the monsters other than Nithalak himself and proceed to spam traps. Nithalak doesn’t spawn together with champions and other Unique in the same area, so it should be safe to just Cloak of Shadows and spam traps.

But a few questions I need some clarification:

a) Is Infinity mandatory for this kind of run? The snakes and another monster (can’t remember the name) are lightening immune, so if traps shoot at them, then they would do no damage and waste time. But the counter argument is since they are blinded by Cloak of Shadows, then I shouldn’t worry about them and just spam traps next to Nithalak and watch the fireworks instead.

b) Is it necessary to use Enigma in this instance? Again, counter argument is there is not much ground to cover so having Burst of Speed + Cloak of Shadow can just let you reach your destination in those 2 dungeons as fast as spamming teleport with Enigma.

c) If the assassin should wear Nature’s Peace? This is the part I am not sure. If wearing it, then it means traps can’t CE the monster bodies and I think being able to CE monster bodies that are next to Nithalak can help killing Nithalak faster, but if you don’t, chances are Nithalak will CE the monster bodies before traps get to CE them, which could potentially result in you getting killed accidentally.

Trap sins crush Nihl and don’t need elite rune words to do it. If you want to know what Cloak of Shadows does in that specific situation, put Nadir rune word on your Sorc or Barb, cast the spell, then put your regular helm back on.

Baal and Nihl may be the only bosses that drop everything, but all lvl 85+ regular, champion, minions and their unique monsters drop everything.

And no running speed covers a distance faster than teleport, nor has it ever been an argument.

There is also an act 2 merc weapon helm combo that literally prevents Nilh from teleporting, cursing and using CE. The same combo also prevents Baal from teleporting and casting his clone. All you need to do is teleport onto them so your merc hits them once then they can’t do anything.

Get A Hammerdin
Nih Should Take 30-45 Secs

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Not sure how you managed a whole paragraph for a yes or no question.

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In general i think trapsin is also a good nila runner. You should check with wich char you enjoy it most.
a) must work with or without infy. anyway nila is ~50% not pearc able with infy.
b) you already meantioned methods without enigma. so its possible with and without. in my opinion with eni is faster and run will be more stabile
c) nature peace in my opinion is all the time a crap method. Use 25+% DMG reduc + block (can also be claw block if you have enough life)

littel point if you didnt mention jet what be might useful with trapsin: place light sentries directly on nila teak himself, not on random places and replace them new when he move.

Cloak of shadows works in a radius, after that radius you can’t CoS anymore monsters. So after you’ve ran out of that zone you’re going to get clobbered.

Also traps are minions, they will not benefit from your gear unless you have +skill gear. This means +lightning damage or -% enemy res will not apply to your traps, and slain monsters will not rest in peace.

trapsin is one of the fastest toons to clear nith besides the hammerfagdan. This is what I do when I make a trapsin for a ladder, Thorw 3 reg lightning ones then the CE one forgot the name of the trap its the last one on the tree. If you have it maxed itwill pretty much Ce the whole area where nith is and i just wait on side the wall no danger at all like that and you dont have to worry about having natures peace on cause you CE all the corpses much faster then nith ever could. So start with 3 lightning ones then 2 of the other one and jsu chain cast the CE one. Those miniions around nith are never immune to light so they will die fast. I normally dont go down to nith on a trapsin till around 80-85, I play on HC so you can do it easier on SC.

I think a summon necro with max ce is better than trapsin and less gear dependant. If you want fast runs without nigma just gamble a teleport charges ammy. Your CE with amp will destroy nihlathak before he destroys you. Just make sure you have a good hp pool/ barb bo if you’re playing on hardcore

problem with the necro is you have to let your minions attack his and they have a mind of there own which will drag niths minions down and all over the place. With the sin you dont even have to see the minions just stand on the side put the traps and collect loot thats it. Necro is many steps to get to him specially if your making a summon necro with max ce which you prolly are. Now dont get me wrong necro is very good and can easily do it too (geared). Who isnt going to go to nith geared though specially on HC which is all I play.

There is a simple way for all character classes to prevent Nihl form using CE, tele, summon and amp. I am however going to be a complete douche and not tell anyone, but I’ll give a little hint. The same technique applies to Baal, which prevents him from tele and summoning his clone and the tendrils. It’s cheap, it’s easy and it’s super fast. I’ve showed one person ever the technique at the start of this current ladder, but it went in one ear and out the other, because it’s not what all the pretend experts do with their purchased elite gear.

not like its a damn secret Decripify does it. Random wands have it on them

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A high enough level clay golem also slows enough to prevent baal teleport without decrepify.

A well built high level necro can solo diablo clone with no unique item on a ladder reset using both clay golem and decrepify (and a random prevent monster heal sword or poison damage bow to prevent healing)

Decrepify is not a charged suffix, so that rules out the 6 other classes I mentioned.