Imagine if in MOP remix they allowed war mode. Quest Rewards simple. Chance at double the gems on pve loot and quests. The Wow devs have done a great job at making all content feel rewarding besides pvp content. The lore in this expansion depends on pvp. If we can’t fight each other, then how are the events in the expansion truly immersing us back in what it felt like to play MOP. But then let’s add the cherry due to the remix and introduction of war mode since the expansion and the opportunity to make war mode truly exciting! This time around when you kill players an add spawns that starts easy to kill with trash loot more players you kill in a streak a harder add spawns as the island reacts to your behavior but with a better chances of good gear. This way war mode only actually benefiting good pvp. If u can’t string a kill streak to spawn and epic mob GTFO. Basically players would have the opportunity to force spawn world bosses that grow with difficulty that then could cause natural pvp events where players are working together to kill this epic beast but also other players trying to steal the loot this would create great player stories and I think is pretty simple to achieve it’s an add spawns on player death times kill multiplayer buff. There no limit to how big the add can spawn which should equally up the stakes of how good the loot is for groups or possibly raids, it’s remix why not. War mode is always optional but imagine raids of players fighting in pandaland to force and world bosd and then continuing to fight each other and the world boss but it’s remix so there an enrage timer the entire zones cleared if the mob up to long no loot for anyone forcing the questers into the fight. Everyone can rez but kill streaks are reset and zone goes into 1hr pacifist mode to prevent grave yard farming after event. How did they miss so big fits the lore perfectly. Only killing blow count towards your streak and this like nuke in cod once someone spawns a world boss all other adds from player death stop if killed they begin again creating possibly ever flowing battles of harder world bosses with better loot only caused by player engagement. It’s a rush to this kill streak any log out kills the buff it’s also timed between 5-10 min. quest completion and PvE mobs kills refresh the buff but don’t add stacks to pvp kill streak. pvp kills add a buff stack for mob that spawns difficulty and refreshes the buff along with adding 30 seconds to a minute to the buff duration. Mobs do not drop gems only currency and gear.
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