Ever wanted to use the Blizzard web API with Unity?

… yeah, probably not, that’s oddly specific.

Anyway, I spent the last month adapting the API to Unity.

Github : GitHub - ZeShmoutt/Blizzard-API-For-Unity: A library for using the Blizzard API inside Unity.

This plugin uses Unity’s JsonUtility class to convert the JSON to something a bit more useable (and to make it completely standalone), but there’s also alternative methods that retrieve the raw JSON directly so you can parse it with your own JSON parser.

I also learned how to generate 100+ scripts in a single click, using a CSV and a script template. That was fun.

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Yet that’s where we are in this world today…we seem to have an inability to apologize to anyone, for anything - i don’t even think you know what a bad day is!